![]() Their weakness in screen navigation forces the big to step up and puts the defense behind him in rotation. When they have their center in drop coverage, Piston guards struggle to fight through the screen. The Pistons don't play much defense in general, but their weaknesses on defense are especially visible against ball-screen actions. ![]() So a Magic defense that does the sixth-best job of limiting opposing field goal attempts within five feet of the basket will frustrate them. They rank 20th in three-point percentage. If they do not sit in man, their length makes their zone defense frustrating for offenses seeking to penetrate inside or pass or otherwise get the ball inside the arc.ĭetroit certainly wants to do this-the Pistons need to score inside the arc because they are a poor shooting team. Protecting the Paintĭefensively, the Magic prioritize defending the area inside the arc. They like to have center and crucial rim protector Wendell Carter in drop coverage to protect the paint while his lengthy teammates, including Orlando's two 6-10 starting forwards, help out inside and use active hands to narrow kick-out lanes. The Magic have versatile defenders who can switch on screens, keeping a defender in front of an opposing ball-handler along the perimeter. Orlando's Ball-Screen DefenseĮven if Cunningham were healthy, Orlando's ball-screen defense is difficult to navigate, for which reason the Magic allow the third-fewest points per game against the pick-and-roll for the ball-handler play type. As a result, the Pistons rank 29th in assists per possession. Without him on the court, Detroit's offense lacks guys who reliably make passes to facilitate scoring opportunities. His passing ability was responsible for much of the ball movement in the half-court. ![]() Missing Cade CunninghamĬonversely, Detroit misses injured key guard Cade Cunningham, who was a high-usage piece in Detroit's ball-screen game and generally the team's most important distributor. Specifically, guard Cole Anthony is listed as 'probable' for tonight's game. Orlando automatically benefits from having its key initiators in its ball-screen game. Both teams run ball-screen actions at a rather high rate-Detroit runs the pick-and-roll for the ball-handler play type with the third-highest frequency and Orlando does so with the seventh-highest frequency. What will decide which team covers in this game is execution on ball screens.
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